Pioneers in Machinima: The Grassroots of Virtual ProductionThis important new work focuses on the pioneers in machinima, considered to be the grassroots and beginnings of virtual production. Machinima's impacts are identified by the community, supplemented by Harwood and Grussi's research and experience over a period of 25 years - from game, film and filmmaking to digital arts practice, creative technologies developments and related research and theory. Machinima is the first digital cultural practice to have emerged from the internet into a mainstream creative genre. Its latest transformation is evident through the increasing convergence of games and film where real-time virtual production as a professional creative practice is resulting in new forms of machine-generated interactive experiences. Using the most culturally significant machinima works (machine-cinema) as lenses to trace its history and impacts, 'Pioneers in Machinima: The Grassroots of Virtual Production' provides in-depth testimony by filmmakers and others involved in its emergence. The extensive reference to source materials and interviews bring the story of its impacts up to date through the critical reflections of the early pioneers. This book will be of interest to machinima researchers and practitioners, including game culture, media theorists, students of film studies and game studies, digital artists and those interested in how creative technologies have influenced communities of practice over time. |
Contents
Introduction | 1 |
Diary of a Camper | 9 |
Machinima com | 27 |
Rooster Teeth Bites | 79 |
The French Democracy in Action | 121 |
Stolen Life Lives On | 143 |
Begin Again? | 169 |
Conclusion | 195 |
References | 207 |
Index | 229 |
Other editions - View all
Pioneers in Machinima: The Grassroots of Virtual Production Ben Grussi,Tracy Gaynor Harwood Limited preview - 2021 |
Pioneers in Machinima: The Grassroots of Virtual Production Ben Grussi,Tracy Gaynor Harwood Limited preview - 2021 |
Common terms and phrases
accessed actors AMAS animation April assets audience award became blog Burnie Burns camera capture Chan channel Chapter characters cinematic commented convergence created creative practice culture DeBevoises demo director emergence entertainment Epic Games episode example experience Figure focussed French Democracy game engine game-based gameplay gamer games developers Grussi Halo highlighted Hugh Hancock id Software ILL Clan impact industry innovation inspired interactive Interview with authors July June Killer Robot launched Lowood machinima community machinima creators Machinima Film Festival Machinima Inc machinima production Machinima.com mods movie Paul Marino Peter Molyneux Peter Rasmussen pioneers platform play players podcast Quake Quake II real-time Red vs Blue reflected released Ricky Grove Rooster Teeth scene Screencap Stolen story storytelling Strange Company studio things Unreal Engine video games virtual production visual Warner Bros Whilst YouTube


